name: Pocket Kitteh discord: Kitteh description: | Kitteh's Multi-Pokemon-Drifting Setup The purpose of this is to pick from amongst the configured Pokemon games and game options set in `Kitteh Config` to get a roughly random experience whilst still be able to tailor it to the event (i.e. correct amount of time or checks). Very much a work in progress. **Games:** Pokemon Crystal, Emerald, and FireRed/LeafGreen **Primary Settings:** - `death_link`: as per AP. Also enables traps and trap links in Crystal. - `chaos_level`: How much the gameplay is randomised. - `vanilla`: you won't notice - `random_mons`: new BST distributions and move-sets to make it feel fresh - `random_types`: Pokemon's types and evolutions are now randomised. - `random_game_rules`: The type chart and move pools as you know them cease to exist - `eff_me_up`: Varies per game, but will require extensive spreadsheets and note taking to play. (or may put you in metronome only mode in which case good luck!) - Settings for amount of checks - `dex_sanity_level`: how much Pokedex filling is needed. partial is around 100 checks. - `trainer_sanity_level`: how many trainers are checks. partial is around 100 checks. - `shop_sanity_level`: in case you need more checks for some reason. General Changes: - Wild pokemon encounters are always randomised (though in what way varies) - Phy/Spec split is on for Crystal/FRLG if `chaos_level` is not 'Vanilla' - Sadly there's no flag for Emerald - Trainer parties are always scaled and randomised; typically they type match - Where possible, HMs work as in modern games where they don't need to be taught Random Notes: - Emerald has far fewer options for Pokemon randomisation, so sees less variation in the middle levels - Partial trainer sanity is not possible in Emerald - Partial dex sanity is not possible in Emerald requires: version: 0.6.7 game: Pokemon Emerald: 2.5.0 Pokemon Crystal: 5.4.6 Pokemon FireRed and LeafGreen: 1.1.2 game: Pokemon Crystal: 100 Pokemon Emerald: 100 Pokemon FireRed and LeafGreen: 100 # Quick options propagated to all games via triggers Kitteh Config: death_link: false chaos_level: vanilla: 0 random_mons: 0 random_types: 100 random_game_rules: 0 eff_me_up: 0 dex_sanity_level: none: 0 partial: 100 full: 0 trainer_sanity_level: none: 0 partial: 100 full: 0 shop_sanity_level: none: 100 full: 0 triggers: - option_category: Kitteh Config option_name: death_link option_result: true options: Pokemon Crystal: death_link: true trap_link: true filler_trap_percentage: random-range-low-10-30 Pokemon Emerald: death_link: true Pokemon FireRed and LeafGreen: death_link: true - option_category: Kitteh Config option_name: death_link option_result: false options: Pokemon Crystal: death_link: false Pokemon Emerald: death_link: false Pokemon FireRed and LeafGreen: death_link: false ################ # Chaos Level # ################ # vanilla: "The Vanilla Experience" - option_category: Kitteh Config option_name: chaos_level option_result: vanilla options: Pokemon Crystal: randomize_starters: vanilla randomize_learnsets: vanilla physical_special_split: vanilla randomize_trades: vanilla randomize_tm_moves: false reusable_tms: false tm_compatibility: vanilla Pokemon FireRed and LeafGreen: wild_pokemon: vanilla level_up_moves: vanilla types: vanilla abilities: vanilla ability_blacklist: [] tm_tutor_moves: false tm_tutor_compatibility: vanilla reusable_tm_tutors: false Pokemon Emerald: wild_pokemon: vanilla level_up_moves: vanilla types: vanilla abilities: vanilla ability_blacklist: [] tm_tutor_moves: false tm_tutor_compatibility: vanilla reusable_tms_tutors: false # random_mons: "Randomise Pokemon Stats & Move Pool" - option_category: Kitteh Config option_name: chaos_level option_result: random_mons options: Pokemon Crystal: randomize_base_stats: keep_bst randomize_wilds: base_forms: 70 evolution_lines: 30 randomize_moves: - Power Restricted - PP Restricted Pokemon FireRed and LeafGreen: base_stats: keep_bst wild_pokemon: match_base_stats_and_type Pokemon Emerald: wild_pokemon: match_base_stats_and_type starters: match_base_stats misc_pokemon: completely_random # random_types: "Randomise Pokemon Types and Evolutions" - option_category: Kitteh Config option_name: chaos_level option_result: random_types options: Pokemon Crystal: randomize_types: follow_evolutions randomize_palettes: match_types randomize_base_stats: keep_bst randomize_evolution: match_a_type convergent_evolution: allow randomize_breeding: line_base randomize_wilds: evolution_lines modernise_moves_generation: random randomize_moves: - Power Restricted - PP Restricted Pokemon FireRed and LeafGreen: base_stats: keep_bst types: follow_evolutions wild_pokemon: match_base_stats legendary_pokemon: legendaries trainers: match_type Pokemon Emerald: types: shuffle starters: match_base_stats wild_pokemon: match_base_stats misc_pokemon: match_base_stats legendary_encounters: shuffle # random_game_rules: "Randomise the types chart, move types, and all mon details" - option_category: Kitteh Config option_name: chaos_level option_result: random_game_rules options: Pokemon Crystal: randomize_type_chart: shuffle randomize_types: follow_evolutions randomize_palettes: match_types all_pokemon_seen: true randomize_base_stats: keep_bst randomize_evolution: increase_bst convergent_evolution: allow randomize_breeding: line_base randomize_wilds: evolution_lines randomize_static_pokemon: true modernise_moves_generation: random randomize_moves: - Power Full - Accuracy - PP Full - Type physical_special_split: random_by_move Pokemon FireRed and LeafGreen: base_stats: shuffle types: follow_evolutions move_types: completely_random damage_categories: shuffle wild_pokemon: match_base_stats_and_type wild_pokemon_groups: none legendary_pokemon: legendaries Pokemon Emerald: types: follow_evolutions starters: match_base_stats wild_pokemon: match_base_stats misc_pokemon: completely_random legendary_encounters: shuffle # eff_me_up: "Randomise everything you can" - option_category: Kitteh Config option_name: chaos_level option_result: eff_me_up options: Pokemon Crystal: randomize_type_chart: completely_random randomize_types: completely_random randomize_palettes: completely_random randomize_base_stats: completely_random randomize_evolution: match_a_type convergent_evolution: allow randomize_breeding: decrease_bst randomize_starters: completely_random randomize_wilds: completely_random randomize_static_pokemon: true modernise_moves_generation: random randomize_moves: [_All] physical_special_split: random_by_move metronome_only: false: 80 true: 20 wild_encounter_blocklist: [] breeding_blocklist: [] evolution_blocklist: [] starter_blocklist: [] static_blocklist: [] trainer_party_blocklist: [] enable_mischief: mild randomize_item_values: true minimum_item_value: 100 maximum_item_value: 5000 Pokemon FireRed and LeafGreen: shuffle_pokemon_centers: true shuffle_gyms: true shuffle_marts: true shuffle_harbors: true shuffle_buildings: full shuffle_dungeons: full shuffle_interiors: true shuffle_warp_tiles: full shuffle_jumping_shoes: true elevators_condition: locked base_stats: completely_random move_types: completely_random damage_categories: completely_random types: completely_random abilities: completely_random ability_blacklist: [] legendary_pokemon: legendaries Pokemon Emerald: types: completely_random starters: completely_random wild_pokemon: completely_random misc_pokemon: completely_random legendary_encounters: completely_random abilities: completely_random ability_blacklist: [] ################ # Dex Sanity # ################ - option_category: Kitteh Config option_name: dex_sanity_level option_result: full options: Pokemon Crystal: randomize_pokedex: start_with dexsanity: random-range-high-180-251 dexcountsanity: random-range-high-180-251 dexcountsanity_step: random-range-2-8 dexcountsanity_leniency: 8 dexsanity_starters: available_early encounter_grouping: all_split encounter_slot_distribution: equal minimum_catch_rate: random-range-160-250 Pokemon FireRed and LeafGreen: dexsanity: all minimum_catch_rate: random-range-160-250 shuffle_pokedex: start_with Pokemon Emerald: dexsanity: true - option_category: Kitteh Config option_name: dex_sanity_level option_result: partial options: Pokemon Crystal: +start_hints: - Pokedex dexsanity: 80 dexsanity_starters: block dexcountsanity: 80 dexcountsanity_step: 4 dexcountsanity_leniency: 8 minimum_catch_rate: random-range-100-200 Pokemon FireRed and LeafGreen: +start_hints: - Pokedex dexsanity: 'true' minimum_catch_rate: random-range-160-250 Pokemon Emerald: # NOTE: Partial dex sanity is not possible in Emerald dexsanity: "PARTIAL NOT POSSIBLE" ################## # Trainer Sanity # ################## - option_category: Kitteh Config option_name: trainer_sanity_level option_result: full options: Pokemon Crystal: johto_trainersanity: full kanto_trainersanity: full Pokemon FireRed and LeafGreen: kanto_trainersanity: all sevii_trainersanity: all Pokemon Emerald: trainersanity: true - option_category: Kitteh Config option_name: trainer_sanity_level option_result: partial options: Pokemon Crystal: johto_trainersanity: random-range-middle-50-70 kanto_trainersanity: random-range-middle-30-50 Pokemon FireRed and LeafGreen: kanto_trainersanity: random-range-middle-65-85 sevii_trainersanity: random-range-middle-20-30 Pokemon Emerald: # NOTE: Partial trainer sanity is not possible in Emerald trainersanity: "PARTIAL NOT POSSIBLE" ################ # Shop Sanity # ################ - option_category: Kitteh Config option_name: shop_sanity_level option_result: full options: Pokemon Crystal: shopsanity: [ "Johto Marts", "Kanto Marts" ] shopsanity_prices: spheres_and_classification shopsanity_minimum_price: 100 shopsanity_maximum_price: 3000 provide_shop_hints: progression_and_useful shopsanity_restrict_rare_candies: true shopsanity_x_items: anywhere randomize_bug_catching_contest: participate randomize_phone_call_items: on_simple Pokemon FireRed and LeafGreen: shopsanity: true shop_slots: random-range-1-2 vending_machines: true consistent_shop_prices: true shop_prices: standard Pokemon Emerald: trainersanity: "SHOPSANITY NOT POSSIBLE" ################################################################################ ################################################################################ Pokemon Crystal: ################ # Game Options # ################ progression_balancing: random-range-low-50-80 accessibility: full goal: elite_four: 1 diploma: 1 rival: 1 trainer_name: '' death_link: false ####### # Map # ####### johto_only: off randomize_starting_town: true starting_town_blocklist: [] lock_kanto_gyms: 'off' ############## # Roadblocks # ############## elite_four_requirement: badges elite_four_count: random-range-low-8-12 skip_elite_four: false # Sets the requirement to battle Red red_requirement: badges red_count: random-range-high-10-16 # Sets the requirement to access Mt. Silver and Silver Cave mt_silver_requirement: badges mt_silver_count: random-range-high-10-16 # Radio Tower sub-plot radio_tower_requirement: badges radio_tower_count: random-range-4-8 route_44_access_requirement: badges route_44_access_count: random-range-5-9 # Add more roadblocks to create more spheres kanto_access_requirement: wake_snorlax dark_areas: ['Dark Cave', 'Silver Cave', '_Random'] victory_road_access: strength route_2_access: vanilla route_3_access: boulder_badge route_12_access: weird_tree route_30_access: mystery_egg route_30_battle: blocks_both route_32_condition: egg_from_aide route_42_access: whirlpool_open_mortar mount_mortar_access: rock_smash red_gyarados_access: vanilla blackthorn_dark_cave_access: waterfall national_park_access: bicycle saffron_gatehouse_tea: ['_All'] remove_ilex_cut_tree: false undergrounds_require_power: both east_west_underground: false vanilla_clair: true magnet_train_access: pass_and_power ss_aqua_access: lighthouse_and_ticket ######### # Items # ######### randomize_badges: completely_random randomize_pokegear: true randomize_pokedex: randomize randomize_hidden_items: true randomize_berry_trees: false randomize_pokemon_requests: items_and_pokemon randomize_fly_unlocks: on randomize_bug_catching_contest: off randomize_phone_call_items: off require_itemfinder: hard_required add_missing_useful_items: true # Retain local items remote_items: false item_pool_fill: vanilla exclude_post_goal_locations: true ####### # HMs # ####### hm_compatibility: vanilla field_moves_always_usable: true hm_badge_requirements: {regional: 60, add_kanto: 40} remove_badge_requirement: [] require_flash: hard_required early_fly: false free_fly_location: free_fly_and_map_card free_fly_blocklist: [] always_unlock_fly_destinations: false fly_cheese: disallow ########### # Pokemon # ########### wild_encounter_blocklist: ['_Legendaries'] breeding_blocklist: ["_Legendaries"] evolution_blocklist: ["_Legendaries"] static_blocklist: [] encounter_grouping: one_per_method progress_rods: true # Randomizes species of in-game trades randomize_trades: both ############ # Starters # ############ randomize_starters: first_stage_can_evolve # -> vanilla for Vanilla chaos level starters_bst_average: random-range-300-350 starter_blocklist: ["_Legendaries"] ######### # Moves # ######### randomize_learnsets: start_with_four_moves # -> vanilla for Vanilla chaos level learnset_type_bias: random-range-55-70 physical_special_split: modern hm_power_cap: none randomize_tm_moves: true tm_compatibility: random-range-60-100 reusable_tms: true ############ # Trainers # ############ randomize_trainer_parties: match_types trainer_party_blocklist: ["_Legendaries"] boost_trainers: vanilla trainer_level_boost: 1 # Does nothing with boost_trainers: vanilla level_scaling: spheres_and_distance force_fully_evolved: random-range-middle-36-60 ################# # Pokemon Logic # ################# wild_encounter_methods_required: ["_All"] enforce_wild_encounter_methods_logic: false static_pokemon_required: true evolution_methods_required: ['Level', 'Use Item', 'Happiness'] breeding_methods_required: none evolution_gym_levels: random-range-6-10 ######### # Traps # ######### trap_weights: Phone Trap: 100 Ice Trap: 20 Sandstorm Trap: 20 Teleport Trap: 20 Burn Trap: 10 Freeze Trap: 10 Paralysis Trap: 10 Sleep Trap: 10 Poison Trap: 0 Explosion Trap: 0 Metronome Trap: 0 Tutorial Trap: 0 Whirlpool Trap: 0 ################### # Quality of Life # ################### game_options: # Presets in-game options. These can be changed in-game later. Any omitted options will use their default. # # Allowed options and values, with default first: # # ap_item_sound: on/off - Sets whether a sound is played when a remote item is received # auto_hms: off/on - HMs will be used automatically where possible, if their usage conditions are met # auto_run: off/on - Sets whether run activates automatically, if on you can hold B to walk # battle_animations: all/no_scene/no_bars/speedy - Sets which battle animations are played: # all: All animations play, including entry and moves # no_scene: Entry and move animations do not play # no_bars: Entry, move and HP/EXP bar animations do not play # speedy: No battle animations play and many delays are removed to make battles faster # battle_move_stats: off/on - Sets whether or not to display power and accuracy of moves in battle # battle_shift: shift/set - Sets whether you are asked to switch between trainer Pokemon # bike_music: on/off - Sets whether the bike music will play # blind_trainers: off/on - Sets whether trainers will see you without talking to them directly # catch_exp: off/on - Sets whether or not you get EXP for catching a Pokemon # dex_area_beep: off/on - Sets whether the Pokedex beeps for land and Surf encounters in the current area # exp_distribution: gen2/gen6/gen8/no_exp - Sets the EXP distribution method: # gen2: EXP is split evenly among battle participants, EXP Share splits evenly between participants and non-participants # gen6: Participants earn 100% of EXP, non-participants earn 50% of EXP when EXP Share is enabled # gen8: Participants earn 100% of EXP, non-participants earn 100% of EXP when EXP Share is enabled # no_exp: EXP is disabled # fast_egg_hatch: off/on - Sets whether eggs take a single cycle to hatch # fast_egg_make: off/on - Sets whether eggs are guaranteed after one cycle at the day care # guaranteed_catch: off/on - Sets whether balls have a 100% success rate # hms_require_teaching: on/off - Sets whether it is required to teach field moves to use them in the field # item_notification: popup/sound/none - Sets how Trainersanity, Dex(count)sanity and Grasssanity locations show item notifications # low_hp_beep: on/off - Sets whether the low HP beep is played in battle # menu_account: on/off - Sets whether your start menu selection is remembered # more_uncaught_encounters: on/off - Sets whether wild encounters of Pokemon you have not caught are more likely # poison_flicker: on/off - Sets whether the overworld poison flash effect is played # rods_always_work: off/on - Sets whether the fishing rods always succeed # short_fanfares: off/on - Sets whether item receive fanfares are shortened # skip_dex_registration: off/on - Sets whether the Pokedex registration screen is skipped # skip_nicknames: off/on - Sets whether you are asked to nickname a Pokemon upon receiving it # sound: mono/stereo - Sets the sound mode # spinners: normal/rotators - Sets whether trainers with random spin are turned into consistent rotators # surf_music: on/off - Sets whether the surf music will play # text_frame: 1-8 - Sets the textbox frame, "random" will pick a random frame # text_speed: mid/slow/fast/instant - Sets the speed at which text advances # time_of_day: auto/morn/day/nite - Sets a time of day override, auto follows the clock, "random" will pick a random time # trainersanity_indication - Sets whether Trainersanity trainers have grayscale sprites until they are beaten # turbo_button: none/a/b/a_or_b - Sets which buttons auto advance text when held ap_item_sound: 'on' auto_hms: 'on' auto_run: 'on' battle_animations: all battle_move_stats: 'on' battle_shift: shift bike_music: 'on' blind_trainers: 'on' catch_exp: 'on' dex_area_beep: 'off' exp_distribution: gen2 fast_egg_hatch: 'on' fast_egg_make: 'on' guaranteed_catch: 'off' hms_require_teaching: 'off' item_notification: 'sound' low_hp_beep: 'on' menu_account: 'on' more_uncaught_encounters: 'on' poison_flicker: 'on' rods_always_work: 'off' short_fanfares: 'on' skip_dex_registration: 'on' skip_nicknames: 'on' sound: stereo spinners: normal surf_music: 'on' text_frame: 1 text_speed: fast time_of_day: auto trainersanity_indication: 'on' turbo_button: none ################################################################################ ################################################################################ Pokemon Emerald: ################ # Game Options # ################ progression_balancing: random-range-low-50-80 accessibility: full goal: champion: 50 steven: 50 ################ # Game Rules # ################ elite_four_requirement: badges elite_four_count: 8 norman_requirement: badges norman_count: { 4: 80, 5: 15, 3: 5 } ################ # Items Pool # ################ badges: completely_random hms: completely_random key_items: true bikes: true event_tickets: false rods: true overworld_items: true hidden_items: true npc_gifts: true berry_trees: false item_pool_type: diverse_balanced require_itemfinder: true require_flash: both ################# # Pokemon Logic # ################# wild_pokemon: match_base_stats_and_type starters: match_base_stats_and_type misc_pokemon: match_base_stats_and_type wild_encounter_blacklist: ["_Legendaries"] starter_blacklist: ["_Legendaries"] abilities: follow_evolutions ability_blacklist: ["Wonder Guard", "Shadow Tag"] level_up_moves: start_with_four_moves move_match_type_bias: random-range-middle-60-80 move_normal_type_bias: random-range-middle-60-80 ################# # Trainers # ################# trainer_parties: match_type trainer_party_blacklist: ["_Legendaries"] force_fully_evolved: random-range-middle-36-60 blind_trainers: true purge_spinners: true match_trainer_levels: off match_trainer_levels_bonus: 0 double_battle_chance: random-range-0-30 ################# # HMs/TMs # ################# tm_tutor_compatibility: full hm_compatibility: full tm_tutor_moves: true reusable_tms_tutors: true move_blacklist: [] hm_requirements: vanilla ################# # Capturing # ################# guaranteed_catch: false normalize_encounter_rates: true better_shops: false ############## # Roadblocks # ############## remove_roadblocks: [] extra_boulders: true extra_bumpy_slope: true modify_118: true free_fly_location: false free_fly_blacklist: [] turbo_a: true receive_item_messages: progression remote_items: false ################################################################################ ################################################################################ Pokemon FireRed and LeafGreen: ################ # Game Options # ################ progression_balancing: random-range-low-50-80 accessibility: full game_version: random goal: champion provide_hints: progression_and_useful skip_elite_four: 'false' kanto_only: 'false' random_starting_town: 'true' starting_town_blacklist: [] dungeon_entrance_shuffle: restricted shuffle_fly_unlocks: exclude_indigo randomize_fly_destinations: false shuffle_badges: 'true' shuffle_hidden: nonrecurring extra_key_items: 'true' shop_prices: vanilla minimum_shop_price: 100 maximum_shop_price: 3000 kanto_trainersanity: none sevii_trainersanity: none famesanity: false pokemon_request_locations: true shuffle_pokedex: shuffle shuffle_running_shoes: start_with shuffle_berry_pouch: true shuffle_tm_case: true shuffle_jumping_shoes: false bicycle_requires_jumping_shoes: true acrobatic_bicycle: true card_key: progressive island_passes: progressive_split fishing_rods: progressive split_teas: true gym_keys: true itemfinder_required: required flash_required: required fame_checker_required: true evolutions_required: # Sets which types of locations and/or access rules that evolutions may be logically required for. [ 'HM Requirement', "Oak's Aides", 'Dexsanity' ] evolution_methods_required: # Sets which types of evolutions may be logically required. [ 'Level', 'Evo Item', 'Evo & Held Item', 'Friendship' ] viridian_city_roadblock: vanilla pewter_city_roadblock: brock digletts_cave_roadblock: rock_smash block_underground_paths: true remove_cerulean_city_roadblocks: false route_9_roadblock: rock_smash route_10_waterfall: true block_pokemon_tower: true route_12_boulders: true route_12_rocks: true route_16_rock: false route_23_trees: true route_23_waterfall: true victory_road_rocks: true block_vermilion_sailing: true open_silph_co: false remove_saffron_rockets: false additional_dark_caves: ['Victory Road'] remove_badge_requirement: [] oaks_aide_route_2: 10 oaks_aide_route_10: 20 oaks_aide_route_11: 30 oaks_aide_route_16: 40 oaks_aide_route_15: 50 fossil_count: 3 viridian_gym_requirement: badges viridian_gym_count: {7: 75, 6: 20, 5: 5} route22_gate_requirement: badges route22_gate_count: {8: 10, 7: 70, 6: 15, 5: 5} route23_guard_requirement: badges route23_guard_count: {8: 10, 7: 70, 6: 15, 5: 5} elite_four_requirement: badges elite_four_count: 8 elite_four_rematch_count: 8 cerulean_cave_requirement: vanilla cerulean_cave_count: 8 level_scaling: spheres_and_distance modify_trainer_levels: 100 force_fully_evolved: random-range-middle-36-60 wild_pokemon: match_base_stats_and_type wild_pokemon_groups: dungeons wild_pokemon_blacklist: ["Legendaries"] starters: match_base_stats_and_type starter_blacklist: ["Legendaries"] trainers: match_base_stats_and_type trainer_blacklist: ["Legendaries"] legendary_pokemon: vanilla legendary_pokemon_blacklist: [] misc_pokemon: match_base_stats_and_type misc_pokemon_blacklist: ["Legendaries"] types: vanilla abilities: follow_evolutions ability_blacklist: ["Wonder Guard", "Shadow Tag"] level_up_moves: start_with_four_moves move_match_type_bias: random-range-middle-60-80 move_normal_type_bias: random-range-middle-60-80 move_blacklist: [] physical_special_split: true move_types: vanilla damage_categories: vanilla hm_compatibility: full tm_tutor_compatibility: 80 tm_tutor_moves: true tm_tutor_moves_blacklist: [] reusable_tm_tutors: true free_fly_location: false free_fly_blacklist: [] town_map_fly_location: false town_map_fly_blacklist: [] remote_items: false game_options: Frame: 1 Text Speed: Instant Turbo Button: 'A' Button Mode: Help Sound: Stereo Surf Music: 'On' Bike Music: 'On' Low HP Beep: 'On' Auto Run: 'On' Battle Scene: 'On' Battle Style: Shift Blind Trainers: 'On' Show Effectiveness: 'On' Encounter Rates: Normalized Encounter Mode: Boost Guaranteed Catch: 'Off' Guaranteed Run: 'Off' Item Messages: Progression Skip Fanfares: 'Off' Skip Nicknames: 'On'